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Gaming in social, locative, and mobile media

Obrazy
Autor
Larissa Hjorth, Ingrid Richardson
Miejsce wydania
Basingstoke
Rok wydania
2014
Spis treści

List of Figures . . vi
Acknowledgements . . vii

1 Introduction . . 1

Section I Mobile Media Games
2 The Histories of Mobile Media and Mobile Gaming . . 17
3 Locating the Mobile: The Unruly and Ambiguous Rise of Mobile Gaming . . 30
4 Reconceptualising Casual Play .  43

Section II Locative Media and Games
5 Ambient Play . . 59
6 Locating the Game: Location-Based Services (LBSs) and Playful Visualities  . . 76
7 Co-presence Cafe Cultures: Kakao, Games, and Camera Phone Photo-Sharing in Seoul, South Korea . . 92

Section III Social, Locative, and Mobile: New Cartographies of Gaming and Play
8 Social Media, Facebook Games, and Fantasy Sport . . 111
9 Locating Home: Cross-generational Play and Co-presence . . 126
10 Games and Cultural Play . . 139
11 Beyond the Casual: Situating Ambient and Cultural Play . . 153

References . . 162
Index . . 178