List of Figures . . vi Acknowledgements . . vii 1 Introduction . . 1 Section I Mobile Media Games 2 The Histories of Mobile Media and Mobile Gaming . . 17 3 Locating the Mobile: The Unruly and Ambiguous Rise of Mobile Gaming . . 30 4 Reconceptualising Casual Play . 43 Section II Locative Media and Games 5 Ambient Play . . 59 6 Locating the Game: Location-Based Services (LBSs) and Playful Visualities . . 76 7 Co-presence Cafe Cultures: Kakao, Games, and Camera Phone Photo-Sharing in Seoul, South Korea . . 92 Section III Social, Locative, and Mobile: New Cartographies of Gaming and Play 8 Social Media, Facebook Games, and Fantasy Sport . . 111 9 Locating Home: Cross-generational Play and Co-presence . . 126 10 Games and Cultural Play . . 139 11 Beyond the Casual: Situating Ambient and Cultural Play . . 153 References . . 162 Index . . 178